Sea Power
Creating a Navy
- Build ships in a coastal land via Build.
- Open the garrison; choose Create Navy.
- Transfer ships and press Accept.
Naval Rules
- Navies move two sea zones per turn.
- Fleets merge via Transfer.
- Ports can shelter fleets, though ports may be taken by land assault.
- Leaving ships behind can maintain control of a sea zone.
Overseas Invasion
- A fleet must be stationed off the target land to conduct an invasion across the sea.
- Maintain a friendly sea route between origin and landing zone.
- Remember the ocean wrap-around at the map edges.